WWE2K22's developers build scanning rig to make the game 'hit different'

WWE2K22's developers built a special scanning rig to make the game "hit different".

A team are already working on the upcoming game and have revealed the special lengths they went to in order to make the new edition the best so far.

On the official #WWE2K22's developers' Twitter account, they wrote: "To make #WWE2K22 Hit Different, we built a brand new scanning rig, with 80 high resolution cameras and all-new software to map everything to a high-precision 3D sculpt. Can you dig it, sucka? WOOO! (sic)"

Whilst developer Patrick Gilmore shared: "To be ready to scan at a moment's notice, we actually built a second trailer and sent it to Orlando and Tampa.

"But first we had to test it in California. Who can guess which amazing superstar volunteered to help us test - and became the first to be scanned for WWE2K22? (sic)"

Wrestler Bayley was the first to be scanned in this way.

In a previous post, the developers showed how they worked on the entrances of each wrestler.

Alongside the clip, they wrote: "Every great WWE match starts with a great entrance. Here's a motion building animation we're working on to show the foundations of how they are designed. #WWE2K22 (sic)"

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